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	<title>LoDBlog</title>
	<link>http://www.ladiesofdestiny.net/blog</link>
	<description>LoDBlog&#039;s objective is to be one of World of Warcraft&#039;s leading providers of entertaining and informative blogs by experienced players from an experienced guild.</description>
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		<title>I Love Glyph of Tricks of the Trade</title>
		<description><![CDATA[There are lots of different measures for lots of different things when it comes to Warcraft. Some are obvious like logs and meters while others are a bit more subtle. I&#8217;m going to share a little secret here about one of the things I look for when rogues put in an application to Ladies of [...]]]></description>
		<link>http://www.ladiesofdestiny.net/blog/classes/rogue/i-love-glyph-of-tricks-of-the-trade/</link>
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		<title>Priest Preview &#8211; Heal</title>
		<description><![CDATA[* Mana will be a bigger consideration for all healers. We aren&#8217;t trying to make healing more painful; we&#8217;re trying to make it more fun. When the cost of a spell isn&#8217;t an issue, then casting the right spell for the job is less of an issue because you might as well just use your [...]]]></description>
		<link>http://www.ladiesofdestiny.net/blog/classes/priest/priest-preview-heal/</link>
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		<title>Healing Meters &#8211; A Response and Defense</title>
		<description><![CDATA[A few counter arguments to the Anti-Meter crowd (specific to healers) From time to time we hear from someone that has been recently wronged by the use of meters.  I usually assume this person to be a casual player, since I can’t imagine a more hardcore player not embracing a system of measuring improvement and [...]]]></description>
		<link>http://www.ladiesofdestiny.net/blog/classes/priest/healing-meters-a-response-and-defense/</link>
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		<title>Pre-Cataclysm Rogue Adjustments</title>
		<description><![CDATA[Ah the ever changing landscape of an MMO. With every new major and minor patch these days it seems each class can expect something that comes along to affect them either directly or indirectly. A long time ago classes didn&#8217;t change much, you&#8217;d get a class review once in a blue moon but that&#8217;s about [...]]]></description>
		<link>http://www.ladiesofdestiny.net/blog/classes/rogue/pre-cataclysm-rogue-adjustments/</link>
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		<title>Happy Birthday Ladies of Destiny – Part 1b – 2005</title>
		<description><![CDATA[So as part of the Ladies of Destiny 5th Anniversery blog series, I&#8217;ll be writing a response to each of Matron&#8217;s posts, to let you know everything he got wrong or important details that he left out!  There actually wasn&#8217;t a whole lot going on in that first year before we started running Molten Core [...]]]></description>
		<link>http://www.ladiesofdestiny.net/blog/guild-leadership/happy-birthday-ladies-of-destiny-%e2%80%93-part-1b-%e2%80%93-2005/</link>
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		<title>Happy Birthday Ladies of Destiny &#8211; Part 1 &#8211; 2005</title>
		<description><![CDATA[LoD celebrated our 5th birthday on Feb 22nd 2010.  As part of the celebration I’d like to take a trip down memory lane and go year by year, recounting the trials and tribulations, lessons and achievements, wins and losses, and try to capture what has made this guild home for so many during the years.  [...]]]></description>
		<link>http://www.ladiesofdestiny.net/blog/guild-leadership/happy-birthday-ladies-of-destiny-part-1-2005/</link>
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		<title>Tolerating Failure</title>
		<description><![CDATA[Gaming phrases are all over the place, some are good and some are bad but most are trying to convey something in a way that the reader will remember. There&#8217;s a good phrase that gets passed around on gaming forums, put into peoples signatures, and has even made it onto my much maligned Facebook page. [...]]]></description>
		<link>http://www.ladiesofdestiny.net/blog/classes/rogue/tolerating-failure/</link>
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		<title>Recruitment &#8211; The Why</title>
		<description><![CDATA[The Problem – We all know how it goes in raid guilds.  When you’re raiding and things are dying people are happy.  When you’re not raiding and when things aren’t dying people are unhappy.  It’s basically that simple.  There are many different flavors of drama, but most of all of gets solved, or ignored, if raids [...]]]></description>
		<link>http://www.ladiesofdestiny.net/blog/guild-leadership/recruitment-the-why/</link>
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		<title>What Good Are Alts?</title>
		<description><![CDATA[Everybody has alts (alternate characters). You may only have one lonely little bank alt or a server of max-level behemoths on both sides of the faction fence but if you play WoW you have alts. For a very long time, Tinwhisker was my only character. Leveling in vanilla WoW wasn&#8217;t terribly difficult (although it was [...]]]></description>
		<link>http://www.ladiesofdestiny.net/blog/classes/rogue/what-good-are-alts/</link>
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		<title>Damage Meters in ICC &#8211; Helpful or No?</title>
		<description><![CDATA[A recurring theme on WoW forums that I&#8217;ve seen since the days of Molten Core, is uninformed raiders complaining about Damage Meter mods and how they hurt the raid.  The truth is that damage meters are a tool, much like a hammer.  When used properly, a hammer can help you build some very cool stuff [...]]]></description>
		<link>http://www.ladiesofdestiny.net/blog/lodbloggers/drunken-retnoob/damage-meters-in-icc-helpful-or-no/</link>
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